View Full Version : WOTR signup
JRoberts
29th January 2003, 01:53 PM
I'll start the sign up...for a WOTR game,,,non-grudge game.
Send me an email if your really interested and I'll submit the names to Clint in bulk....I'm not in a rush for this one to start because I'm already obligated in two other games but I'll be happy to keep track for interested parties.
send your cruel intentions to
morgulhammer@yahoo.com
SMoyes
29th January 2003, 02:03 PM
I'm IN!!!!!
Shadow
29th January 2003, 03:13 PM
I'm in as well.
KIZERSOZI
29th January 2003, 03:28 PM
You have my sword
klub
29th January 2003, 05:23 PM
Send me an email if your really interested and I'll submit the names to Clint in bulk....I'm not in a rush for this one to start because I'm already obligated in two other games but I'll be happy to keep track for interested parties.
I am also interested, but in a similar position as yourself insofar as I would prefer if it kicked off a little in the future! Are you recruiting for a particular alliance or trying to get 25 players together?
Cheers!
Paul
benmin18
29th January 2003, 06:15 PM
I'm one member of a 2950 WOTR grudge team that has been looking for opposition for a while. We'd prefer a 12v12 or something along that line with no neutrals, but beggars can't be choosers. Our captain is Alan Gourlay. Drop me a line and I'll pass along his e-mail address to whoever is organizing this.
WOTR is basically 2950 nations with 1650 economies. It's good stuff. Most of us are experienced, but we'll be new to the scenario as well as this is the third time it's being run if memory serves me correctly.
- Ben
Clint
29th January 2003, 06:56 PM
If at all possible please let me deal with signing players up for a game. Taht way you guys won't hang around for 6 months that a game that isn't going to develop. I only put games on the list that I think have a decent chance of filling.
For example the 3wk game 1650 that I recently advertised is looking hard to fill as we haven't got enough interested, despite a similar level of interest to that which has been shown here.
For example the WOTR variant costs an additional £10 to set-up in - we have to work on the database for a few days to get a game ready. That will certainly put a few players off.
Not that I am trying to disuade you from playing the game! Rather that I don't want you to waste your time. Get your name to me if you are interested and I can follow it up.
Clint
Griffy
29th January 2003, 08:30 PM
Add me please Clint
109966 ;-)
Clint
30th January 2003, 09:13 AM
Add me please Clint
Done - any more interested? If we get to 8 I'll advertise it. If not I won't and no game... :p
Clint
roberto
30th January 2003, 09:26 AM
You can add me as well...
Roberto
109065
SMoyes
30th January 2003, 04:58 PM
Again I say,
:) :) :) :) I ' M
I N ! ! ! ! :) :) :) :)
Clint
30th January 2003, 07:07 PM
That's 6 definites - need 2 more and then I'll open it up.
Clint
Big Bad Bain
30th January 2003, 07:15 PM
I'm in too clint Account 110190
Matt
AKA BBB
mbarber555
30th January 2003, 11:10 PM
Hey Clint - sign me up.
I'd like to use a nation shortlist - can you remind me which Bree WoTR is described? Even better, is there somewhere we can get a set of startups?
THanks & best wishes
Mike
Brendan Miller
31st January 2003, 05:14 AM
I'd definetly be interested in a non-grudge WOTR game. How do we decide who gets to play the White Wizard? A special lotto style draw or fisticuffs?
Brendan
109134
Clint
31st January 2003, 05:59 AM
Seven now - Matt already counted. One more
Clint
Clint
3rd February 2003, 09:43 PM
Okay - I have ACTUALLY only had 2 of you contact me. I will be closing the list for this game very soon unless I hear more.
Clint
leonidas
4th February 2003, 04:24 AM
Clint,
I'm in. Do you really think this will get off the ground?
Brendan Miller
4th February 2003, 06:25 AM
C'mon everyone, get your nation choices into Clint. With any luck he can also rewrite the scenario to allow 25 White Wizard nations.....
JRoberts
5th February 2003, 05:55 PM
I'm in for the game....my nation choices were already submitted Clint....
I've also talked to old friends from other games and asked them to consider joining...the setup fee is scaring some customers away though....just too high with them playing other games....
JR
Big Bad Bain
5th February 2003, 07:08 PM
Oh no not Urzzy babes!!! Scott are you following me?????
BBB
AKA
MATT
SMoyes
5th February 2003, 07:14 PM
Actually Matt, I think you're following me.
Clint
5th February 2003, 10:26 PM
Okay I am trying to get this game going. It's the game with the variant rules as designed by Richard Devereux. It's played a few games now and seems fine. If you are interested in this then please get back to me with a list of nations.
I have 8 nations filled at present. If I have not contacted you then I NEED you to contact me and give me a list.
It might be a 12v12 game but I am not sure yet; it could also be an upto 2 nation game as well. When I get closer to filling the game I'll be in touch with the interested parties and see if we can organise something. The bad news is to cover costs there is an additional set-up fee of £10 per nation. Other than that normal costs. (About 10p extra a turn for the estimated duration of the game - sorry we have to cover our costs and that's what it costs us to set it up).
Excellent fun for those players a bit jaded by playing normal games.
War of the Ring Variant 2950 Game 223 - the changes
Here is the full list of Population Centres and changes in the War of the Ring variant game of 2950.
In addition the DS have the following extra armies:
Dog Lord + 500 HC @3221
Drgon Lord + 1000 HI @ 2715
WK (in the North)+ 1000 HI @ 2305
Fire King + 1000 HI @3224
Murazor to 60 Commander.
Here are the changes to transform 2950 into War of the Ring. Most are pop
changes. Fortifications, ports/harbours, 'hidden', all stay as in 2950,
regardless of changes to the pop, UNLESS otherwise stated.
Example: 2950 has the pop at 6360 as village/fort/harbour. If I ask 6360 to
be changed to a MT, the fort/harbour remain unless otherwise specified.
2) All DS to receive an extra 15k gold in their starting treasuries.
3) Nation by nation:
Nation 1 WOODMEN change:
2712 to village
2613 to village
Add:
2605 Waetan's Lodge camp Hidden
2411 Eorcan camp
2615 Vidus camp
2611 Buhr Ceorl village
Characters: Change ranks as follows:
Beorn C60 A20 E0 M50 St15.
Beorn should also be given a Conjuring artifact, preferably a weapon.
Reason: at the Battle of 5 armies Beorn fought his way thru the entire
goblin host to kill the 'Great Goblin' Bolg, so must have greater challenge
rank than Bolg. Previously Beorn had supplied Thorin and company with food
and mounts, pretty remarkable when nobody else was around, hence the
Conjuring artifact.
EITHER Beoraborn or Waulfa should have his mage rank increased to 40.
Beorn must have an apprentice to pass the Conjuring artifact to!
Nation 2 NORTHMEN change:
3109 MT/T
Add:
3105 Buhr Tharusaig T/T
3110 Londaroth village
3712 Kardavan V/T
4015 Scari town
3612 Buhr Marling T/T/H
Nation 3 RIDERS OF ROHAN change:
2421 T/T
2321 city/castle
2121 MT/K
Add:
2120 camp/tower Tolburg
2320 town Feldham
2319 village Norgarth
2422 camp Eordene
2521 camp Widburg
Nation 4 DUNADAN RANGERS change:
1109 town
Add:
1607 village Archet
1508 village Combe
1608 village Staddle
Nation 5 SILVAN ELVES change:
2908 city
2608 town
2915 village
2709 town
Add:
3009 Village Hithgalen
2911 town Baraglas
2913 village Belegorn
2807 village Arduin
3014 village Belgalen
Nation 6 NORTHERN GONDOR change:
2926 MT
3024 MT
2927 city
Add:
3028 T/F Tir Barath
3129 T/T Tir Sarnath
2824 vil Mindolluin
2723 vil Calenhad
2923 camp Norrick
2925 camp Southcote
2623 town Halifirien
2722 town Minrimmon
2724 vil Erelas
2823 vil Eilenach
7) SOUTHERN GONDOR:
Please make the following changes:
2425 town
2626 town/tower
2223 MT/F
2225 town
Please add the following:
2324 Glanhir town/tower
2327 Cirith Durandir town/tower
2328 Endil town/tower
2424 Calembel town/tower
2426 Nan Requian town
2828 Erui village
1825 Sargond village
1925 Barfirien village
1726 Barfalas village
1824 Pinnath Gelin town
8) DWARVES:
Please change as follows:
0812 town
Please add:
0605 Telenaug town/tower
0811 Zagragathol village/tower
2904 Norr-dum town/fort
3002 Celeb-ost town/fort
9) SINDA ELVES;
Please change as follows:
2514 city/fort/ HIDDEN
2413 town HIDDEN
2325 town HIDDEN
2314 village HIDDEN
Please add:
2713 Brethilbar camp
2513 Galenach camp
10) NOLDO ELVES
Please change as follows:
0810 town HIDDEN
0708 MT/F
Please add:
0611 Harlond MT/F
0808 Galenros village
0508 Lanthir Lamath village
11) WITCH-KING
PLease change as follows:
2006 MT/F
Please add:
3226 Karanarth town/tower
2703 Kala Dulukurth town/fort
2308 Gothburzum village/tower
2217 Ashkrim village/tower
2303 Gulgash Village/tower
Characters:
Please change as follows:
Blogath C10 M40
Bolg C30(60) E30 (artifacts #67 and #68 as before)
Rogrog C30
Murazor: increase command rank to 60, all other stats as in 2950. See
Woodies for reasons for these; also as Witch-king is trying to regain his
former Influence in this area, his viceroy, Bolg, needs emi skill. This plus
giving him an extra character with command skill compensates him for
downgrading the comm skill of Bolg & Rogrog.
12) DRAGON LORD
Please change as follows:
2409 town/fort
2809 town/fort HIDDEN
Please add:
2919 Gorghash village/tower
2817 Lug Ghastoth village/tower
4027 Lug Burzluk MT/T/port
13) DOG LORD
No changes but please add:
3121 Lag Rabiz camp
3322 Lag Zaliva camp
14) CLOUD LORD
No changes but please add:
3629 Kul Tarkoul town/tower
15) BLIND SORCEROR
Please change as follows:
4025 town/tower
Please add:
3928 Zarok Ioriag camp
16) ICE KING
Change 3223 to MT/T
Please add:
3125 Lag-Shemat camp
3126 Lag-Majakul camp
17) QUIET AVENGER
Please change as follows:
3437 village/tower
3234 village/tower
Please add:
3430 Cirith Burzash village/tower
3331 Lug Bugrohak camp
3634 Lag Hagluk camp
18) FIRE KING
Please change as follows:
3426 MT
Please add:
3325 Lag-Flaksharbtur camp
3427 Lag-Burghash village
3526 Lag-Ashgul village
19) LONG RIDER
No changes, please add:
4121 Thrakrimghash town
20) DARK LIEUTENANTS
Please change as follows:
3423 city/citadel
3621 town
3622 MT/castle
3120 town
Please add:
3525 Lag-Gulghoth village
3422 Lag-Fhauga camp
3723 Cirith Mormuz camp
21) CORSAIRS
Please change as follows:
2438 city/castle
Please add:
2339 Pellardur town
2535 Sukh Akhor town/tower/harbour
2835 An Zalim town
3037 Sukh Ida town
22) RHUN EASTERLINGS
Please change as follows:
4318 MT/F CAPITAL
4014 village/tower
The reason for moving the capital is that I find it inconceivable that the
Easterlings would build their capital next door to the Northmen capital, or
that the Northmen would permit them to do so.
Please add:
4408 Kargrod town
4411 Volnograd town
23) DUNLENDINGS
Please change as follows:
1720 village
1916 village
Please add:
1721 Nashdrim camp
1822 Calfarran camp
1618 Screggan town
24) WHITE WIZARD
Please change as follows:
2119 city/citadel
No adds.
25) KHAND EASTERLINGS
Please change as follows:
4430 town
Please add:
4339 Morkova town
4326 An Dankiev camp/tower
Thanks
Clint
Clint
5th February 2003, 10:33 PM
I've also talked to old friends from other games and asked them to consider joining...the setup fee is scaring some customers away though....just too high with them playing other games....
Sorry we have to do it as it's a lot of work for us - massive database changes, 100s of emails, checking, re-checking, dealing with the results of the set-up going wrong (it will) etc.
If we underprice it then we'll get a lot wanting it but then not have any time to actually run our more profitable games - ie we lose money.
Clint
JRoberts
7th February 2003, 02:12 AM
I understand the increase in price...just noted that some folks don't wish to pay to play the novelty of it all.....and for what it's worth (get it) I 'preciate all the work y'all do an' all...
so folks......sign right up and take the plunge.....2950 and 1650 merge into a single entity for this one game, and the cost.......why one thin dime.....one tenth of a dolla........yeah right....pay up and play.....
HIT EM HARD, HIT EM FAST, PLAY 2950 AND KICK SOME _____.
Izazul of the _______ (yet to be determined by my estate managers)
Dunsters
7th February 2003, 03:27 AM
Shadow has talked long and eloquently off list about the joys of the game and it sounds fun, so I'll sign up for this one!
Count me in.
Simon
rmarine
9th February 2003, 09:04 AM
I've been persuaded by the dulcit Texan tones of the Shadow and the pleading tones of Dunsters and the Clinchmeister so I'm in ...
Jason ... is this fate? Together in both WOTR & 4th Age 44! Your Hammer casts a long shadow!
Clint ... I've sent you an email ... do you need to know my favoured nations now?
Clint
9th February 2003, 11:47 AM
Okay done and done - thanks Simon and Carl - now upto 17 players with 3 more potential players. This now begs the question what format should we use - 12v12 or normal?
Answers welcome please.
Clint
Big Bad Bain
9th February 2003, 01:47 PM
On a 12v12 how do we decide what neutral goes fp and what neutral goes ds???
BBB
Pete Clinch
9th February 2003, 03:28 PM
Okay okay! i'll join!! boy does Dunsters get lonley or what..??
Pete
leonidas
9th February 2003, 05:18 PM
:confused: What Neutral is dropped in a 12 vs. 12? Are they assigned randomly, geographically, what?
JRoberts
9th February 2003, 07:32 PM
indeed my hammer knows no limit to reach. 4th Age game looks interesting...btw.
on to business....I prefer a straight 10 v 10 with the neuts able to be swayed by the teams. never know who the neuts are or what they will do...adds to the flava if ya know what ah mean.
my vote will be to have the normal setup...10 v 10 and 5 neuts to suade...
Clint
9th February 2003, 08:08 PM
On a 12v12 how do we decide what neutral goes fp and what neutral goes ds???
That depends on the players. With 1650 it's easy - 2950 I generally advise the Rhun are removed leaving Corsair, Dun,WW, Khand.
I can rule it easily enough - Cors DS, Dun FP, WW FP, Khad DS. But if there is a different opinion on how it would split get back to me. Note this doesn't mean it won't be a normal game but just a suggestion. When we get nearer to 25 then I can chat in depth.
Clint
SMoyes
9th February 2003, 09:29 PM
Personally, I'd rather have 12 vs 12.
Scott
DaveEv
10th February 2003, 09:13 AM
If Simon and Pete are in I might as well annoy my bank manager and sign up too - no preference for nation but try to get me on the opposite side to Simon :) be nice to kill him for a change.
Dave Ev.
Acc109832
vBulletin® v3.8.7, Copyright ©2000-2012, vBulletin Solutions, Inc.