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Atlante
28th September 2005, 03:00 PM
Hello, Is there a way a company can move more than 12 hexs during a turn??

Ian Etchells
28th September 2005, 03:15 PM
The answer is no.

Though agents within a company can leave it and move 'extra' if they scout & follow army.

Cheers,
Ian

Atlante
28th September 2005, 04:06 PM
Then I have something very weird in my last turn. I don't know if I can talk about it here...:-(

VEO
28th September 2005, 04:21 PM
Weird = Good for you or Weird = Bad for you? Very simple test to determine whether you want to ask the company to explain Now or Later... ;)

Atlante
28th September 2005, 04:32 PM
Bad for me :) and it involves a double agent, that is why I'm relunctant to go in details. But let say that he moved more than 12 hex being part of a company. I don't have the beginning of an explanation for that. :confused:

Ian Etchells
28th September 2005, 05:47 PM
Did he move as part of a company or did he issue an 810 order. Perhaps he followed the tactic I suggested above. In any case ask your team mates, i'm sure that they can enlighten you. Failing that ask ME or if you wish to email me at ianetchells2003@yahoo.co.uk and lets see if we can work it out.

Cheers,
Ian

currently in:
Game 63 - Easterlings
Game 88 - Sinda
Game 93 - Duns
Game 94

Celebion
28th September 2005, 07:51 PM
Hello, Is there a way a company can move more than 12 hexs during a turn??

Perhaps Pallando has been working out with Rafael Palmeiro :)

Atlante
29th September 2005, 09:56 AM
Euh.. who's pallandio? and Raphael??