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View Full Version : #25 - Khand Easterlings


darrell
5th February 2003, 02:11 PM
Special Advantages

(1) New commanders may have a skill rank of 40.
(2) Characters may have bonuses to their Challenge ranks.
(3) Armies without food gain 1-2 morale points when stationary
and lose 1-2 morale points when moving (2-5 points when force
marching). Armies with food lose only 1-2 morale points when
force marching.

| | T E R R A I N |
|climate|sho pla rou for des swa mou |
|-------|----------------------------|
|polar | 87 92 85 80 85 77 77|
|severe | 90 95 87 82 87 80 80|
|cold | 92 97 90 85 90 82 82|
|cool | 95 100 92 87 92 85 85|
|mild | 100 105 97 92 97 90 90|
|warm | 97 102 95 90 95 87 87|
|hot | 97 102 95 90 95 87 87|

Population Centers

Name Hex Size Fort. Docks
----------------- ---- ----------- ------- ------
An Karagmir 3538 Village
Khand Amu 4228 Major Town
Laorki 4430 Village
Neburcha 4324 Camp
Ovatharac 4335 Village
Sturlurtsa Khand 4133 Major Town* Castle

Initial Forces

Hex Morale HC LC HI LI AR MA Ships
------ ------ ---- ---- ---- ---- ---- ---- -------
4133 30 200 200
4430 20 600
4228 20 200

Initial Characters

Name Com Ag Em Ma St Chal Artifacts
------------------ --- -- -- -- -- ---- ---------
Avas of Igath 20 10 21
Curuband 30 30
Gorovod 10 40 41
Itana Ovan 30 30
Kionid II 20 20 22
Ovatha IV 60 75 76,146
Urdrath 10 30 32
Urig 20 20 22