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darrell
5th February 2003, 03:24 PM
Special Advantages

(1) New commanders may start with a skill rank of 40.
(2) Armies without food gain 1-2 morale points when stationary
and lose 1-2 morale points when moving (2-5 points when force
marching). Armies with food only lose 1-2 morale points when
force marching.
(3) Mages can learn the lost "Fearful Hearts" spell.
(4) Mages can learn the lost "Conjure Hordes" spell.

| | T E R R A I N |
|climate|sho pla rou for des swa mou |
|-------|----------------------------|
|polar | 90 90 90 85 82 82 87|
|severe | 92 92 92 87 85 85 90|
|cold | 95 95 95 90 87 87 92|
|cool | 97 97 97 92 90 90 95|
|mild | 100 100 100 95 92 92 97|
|warm | 97 97 97 92 90 90 95|
|hot | 95 95 95 90 87 87 90|

Population Centers

Name Hex Size Fort. Docks
----------------- ---- ----------- ------- ------
Lag-angren 1502 Camp
Lag-lach 2311 Camp
Minas Morgul 3124 Major Town* Castle
Mt. Gram 2006 Town Fort
Mt. Gunabad 2305 Major Town Fort

Initial Forces

Hex Morale HC LC HI LI AR MA Ships
------ ------ ---- ---- ---- ---- ---- ---- -------
2006 50 100 200
2305 50 100 200
3124 10 400

Initial Characters

Name Com Ag Em Ma St Chal Artifacts
------------------ --- -- -- -- -- ---- ---------
Anglach 50 50
Angulion 10 20 30 30 43 157
Ashdurgnul 20 50 53
Blogath 40 40
Bolg 50 95 67,68
Guarthoth 40 40
Murazor 40 40 70 30 138 28,48,52,75,82,86
Rogrog 50 65 65