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View Full Version : #7 - Southern Gondor


darrell
5th February 2003, 04:28 PM
Special Advantages

(1) New recruits start with a training rank of 20.
(2) Armies without food lose 1-2 morale points when moving (2-5
points when force marching)
(3) Fortifications are built at 50% of the listed timber cost.
(4) New mages can start with a skill rank of 40.

| | T E R R A I N |
|climate|sho pla rou for des swa mou |
|-------|----------------------------|
|polar | 90 90 90 85 85 82 85|
|severe | 92 92 92 87 87 85 87|
|cold | 95 95 95 90 90 87 90|
|cool | 97 97 97 92 92 90 92|
|mild | 100 100 100 95 95 92 95|
|warm | 100 100 100 95 95 92 95|
|hot | 95 95 95 90 90 87 90|

Population Centers

Name Hex Size Fort. Docks
----------------- ---- ----------- ------- ------
Dol Amroth 2227 City* Fort Port
Ethring 2425 Village
Fanuilond 2628 Town Tower Harbor
Linhir 2527 Major Town Fort Harbor
Minas Brethil 2626 Village Tower
Morthondost 2223 Town Fort
Rendul 2225 Village

Initial Forces

Hex Morale HC LC HI LI AR MA Ships
------ ------ ---- ---- ---- ---- ---- ---- -------
2628 50 200 300 6W, 4T
2527 60 100 100 300
2727 50 200 300 6W, 4T

Initial Characters

Name Com Ag Em Ma St Chal Artifacts
------------------ --- -- -- -- -- ---- ---------
Adrahil II 60 10 71 85
Angbor 50 50
Duinhir 50 50
Finduilas 30 15
Golasgil 20 20 23
Imrahil 50 30 86 191,206
Lothiriel 30 30 33
Morwen 20 30 32