WarThug
2nd March 2003, 01:07 PM
Hi there,
there is a constantly articulated demand for artefact randomization. Now you cant change the source code, so thats bad. Here is an idea how you could achieve the same effects without doing changes to the main program.
I believe Harley has an automatic input software for Automagic
You take all the artefact numbers and randomize them outside of ME. Then you map the randomized numbers to the not-randomized ones within the input program.
All orders concerning artefacts (locating, finding, transfering, stealing, throwing away) have the parameter concerning the artefact changed accordingly to the established mapping.
say #1 is mapped to #99
You write: 940 428 1
the input program transforms to 940 428 99
your pdf says. he was ordered to locate an artifact. Artefact #99 xxxxx is located at 1234.
The only thing you hav to do now is to remember that #1 corresponds to #99
If Harley gets a Automnagic-only game, would this be possible? The source code for the input program is easy and legal to manipulate, and the "main" program is left unchanged
Regards
Seb
PS: there might be some problems if you "discover" artefacts on someone. You must then know, what the "new" number is, if you want to transfer it /throw it away.
there is a constantly articulated demand for artefact randomization. Now you cant change the source code, so thats bad. Here is an idea how you could achieve the same effects without doing changes to the main program.
I believe Harley has an automatic input software for Automagic
You take all the artefact numbers and randomize them outside of ME. Then you map the randomized numbers to the not-randomized ones within the input program.
All orders concerning artefacts (locating, finding, transfering, stealing, throwing away) have the parameter concerning the artefact changed accordingly to the established mapping.
say #1 is mapped to #99
You write: 940 428 1
the input program transforms to 940 428 99
your pdf says. he was ordered to locate an artifact. Artefact #99 xxxxx is located at 1234.
The only thing you hav to do now is to remember that #1 corresponds to #99
If Harley gets a Automnagic-only game, would this be possible? The source code for the input program is easy and legal to manipulate, and the "main" program is left unchanged
Regards
Seb
PS: there might be some problems if you "discover" artefacts on someone. You must then know, what the "new" number is, if you want to transfer it /throw it away.