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darrell
9th January 2003, 05:45 PM
Special Advantages

(1) New commanders may start with a skill rank of 40.
(2) Armies without food gain 1-2 morale points when stationary and
lose 1-2 morale points when moving (2-5 points when force
marching). Armies with food only lose 1-2 morale points when
force marching.
(3) Mages can learn the lost "Fearful Hearts" spell.
(4) Mages can learn the lost "Conjure Hordes" spell.

| | T E R R A I N |
|climate|sho pla rou for des swa mou |
|-------|----------------------------|
|polar | 90 90 90 85 82 82 87|
|severe | 92 92 92 87 85 85 90|
|cold | 95 95 95 90 87 87 92|
|cool | 97 97 97 92 90 90 95|
|mild | 100 100 100 95 92 92 97|
|warm | 97 97 97 92 90 90 95|
|hot | 95 95 95 90 87 87 90|

Population Centers

Name Hex Size Fort. Docks
-------------- ---- ------ ------- ------
Angsul 1905 Village Tower
Cargash 1806 Town Fort
Carn Dum 1804 MTown* Castle
Eldanar 1907 Town Tower
Kala Dulakarth 2703 Town Fort
Morkai 2005 Village Tower
Mt. Gram 2006 MTown Fort
Mt. Gundabad 2305 MTown Fort
Shedun 1906 Village Tower

Initial Forces

Hex Morale HC LC HI LI AR MA Ships
---- ------ ---- ---- ---- ---- ---- ---- --------
1806 50 300 300 600
2006 50 600 300 300 300
1804 60 600 300 300 300
2305 60 300 600 300

Initial Characters

Name Com Ag Em Ma St Chal Artifacts
------------------ --- -- -- -- -- ---- ---------
Angulion 10 20 30 30 40 157
Ashdurbuk Zalg 60 60 67,68
Cykur 50 10 51
Dancu 60 20 63 100
Durkarian 50 10 10 53 47
Murazor 40 40 70 30 85 48,52,75,82,86
Rogrog 50 50 115,116
Ulrac 50 20 52