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View Full Version : Re: [mepbmlist] Voting systems


corsairs game 101
2nd February 2008, 01:06 PM
>Laurence G. Tilley wrote:
> >
> > Most MEBBM players are decent and fair, and will abide by such
>guidelines
> > if reminded of them.

>Tell that to CO101. :-))

I think there will only be trickery pulled if the results are made public,
tallied, and then presented as a list of "best players". Or, if some kind
of reward is offered for gaining votes.

Urzahil
2nd February 2008, 01:07 PM
<<Richard Devereux wrote:>>
<<Providing you don't know who is playing which nation amongst the
opposing team, there is no possibility of abuse that I can see - you
vote for the DS nation that did you the most damage and whoever that
player is, he gets the credit.>>

I don't know if I'm comfortable with the whole "vote for the best
opponent" aspect. Would this be tied directly into the vote ratings?
Would "opponent votes" and "ally votes" be tallied directly together, or
would they be a separate category. Giving them the same weight wouldn't
be a good thing in my opinion. An opponent that caused the most damage
to your side may have been a very obnoxious player who cajoled a few new
players into supporting them. They may have been a player who picked up
a dropped position as a 2nd nation, and transferred all the assets to
themselves. Only the allies of such a player would know this
information, and I think it's relevant, (at least if it is tied directly
to the "ally votes"). The other problem I see is that someone who was
very effective and damaged your side more might be resented by a new
player who happened to be one of the targets that was damaged, and so
not get the vote they may deserve. I say keep them separate from each
other at least.

Mike Mulka

corsairs game 101
2nd February 2008, 01:07 PM
> It is different voting for the opposition; ideally nobody should know
>who is playing which nations on the opposing team. This ensures an
>unbiased vote, purely on the basis of which enemy nation was most
>effective.
>
> Richard.

Ideally, I like to know the identiy of my enemy by position. This makes the
taunting far more personal. Nothing like getting stomped by you best
buds...