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Player
2nd February 2008, 12:07 PM
Just read article from magazine on MEGames web site,
which mentions that it's a mystery why troops leave a
fortified settlement to come out and fight, gaining
little benefit from the walls. I've run across that
one a couple of times and while initially, it seems
to make sense, I've never heard anyone refute it.

Allow me:

1) Hexes are larger than the pc's on them. The "defending"
army could be miles and miles away from the walls.

2) If the troops didn't come out and play, why would the
attackers continue... 1000 HI vs 300 HI is a good rout,
mostly, but if the 300 scurried into the keep and barred the
gates, would the commander of the 1000 not halt the disasterous
proceedings?

Brad
ps - unless they had a mage with a transmuation spell..? ;)

David Clemmensen
2nd February 2008, 12:07 PM
lets say 5000 goblins just crossed the river and have entered 2924. woud it
sound resnebel that the 100 man defenting it woud run and hide with in the
walls

David

----- Original Message -----
From: "Player" <pbmnoot@...>
To: <mepbmlist (AT) yahoogroups (DOT) com>
Sent: Friday, September 27, 2002 4:23 AM
Subject: [mepbmlist] Troops coming out to fight...

> Just read article from magazine on MEGames web site,
> which mentions that it's a mystery why troops leave a
> fortified settlement to come out and fight, gaining
> little benefit from the walls. I've run across that
> one a couple of times and while initially, it seems
> to make sense, I've never heard anyone refute it.
>
> Allow me:
>
> 1) Hexes are larger than the pc's on them. The "defending"
> army could be miles and miles away from the walls.
>
> 2) If the troops didn't come out and play, why would the
> attackers continue... 1000 HI vs 300 HI is a good rout,
> mostly, but if the 300 scurried into the keep and barred the
> gates, would the commander of the 1000 not halt the disasterous
> proceedings?
>
> Brad
> ps - unless they had a mage with a transmuation spell..? ;)
>
>

Richard DEVEREUX
2nd February 2008, 12:07 PM
----- Original Message -----
From: David Clemmensen
To: mepbmlist (AT) yahoogroups (DOT) com
Sent: Friday, September 27, 2002 5:10 AM
Subject: Re: [mepbmlist] Troops coming out to fight...


lets say 5000 goblins just crossed the river and have entered 2924. woud it
sound resnebel that the 100 man defenting it woud run and hide with in the
walls

David
RD: sounds reasonable to me.

Richard.


----- Original Message -----
From: "Player" <pbmnoot@...>
To: <mepbmlist (AT) yahoogroups (DOT) com>
Sent: Friday, September 27, 2002 4:23 AM
Subject: [mepbmlist] Troops coming out to fight...


> Just read article from magazine on MEGames web site,
> which mentions that it's a mystery why troops leave a
> fortified settlement to come out and fight, gaining
> little benefit from the walls. I've run across that
> one a couple of times and while initially, it seems
> to make sense, I've never heard anyone refute it.
>
> Allow me:
>
> 1) Hexes are larger than the pc's on them. The "defending"
> army could be miles and miles away from the walls.
>
> 2) If the troops didn't come out and play, why would the
> attackers continue... 1000 HI vs 300 HI is a good rout,
> mostly, but if the 300 scurried into the keep and barred the
> gates, would the commander of the 1000 not halt the disasterous
> proceedings?
>
> Brad
> ps - unless they had a mage with a transmuation spell..? ;)
>
>

Richard DEVEREUX
2nd February 2008, 12:07 PM
----- Original Message -----
From: Player
To: mepbmlist (AT) yahoogroups (DOT) com
Sent: Friday, September 27, 2002 3:23 AM
Subject: [mepbmlist] Troops coming out to fight...


Just read article from magazine on MEGames web site,
which mentions that it's a mystery why troops leave a
fortified settlement to come out and fight, gaining
little benefit from the walls. I've run across that
one a couple of times and while initially, it seems
to make sense, I've never heard anyone refute it.

Allow me:

1) Hexes are larger than the pc's on them. The "defending"
army could be miles and miles away from the walls.

2) If the troops didn't come out and play, why would the
attackers continue... 1000 HI vs 300 HI is a good rout,
mostly, but if the 300 scurried into the keep and barred the
gates, would the commander of the 1000 not halt the disasterous
proceedings?

Brad
ps - unless they had a mage with a transmuation spell..? ;)
RD: Absolutely right Brad.

And what about characters on a hex containing a pop of their own nation? Specifically, I've twice had Beawyn (Northmen) at 3109, imagining her sitting in a tower prenticing, researching and spellcasting.

But nooooooooo, the program has her wandering in the wilderness outside the pop where she gets eaten by a **** spider. For heavens' sake, this is totally inconsistent with her orders.

If we ever get a second edition, provision should be made to specify whether characters in a hex containing a pop are inside or outside the pop.

Richard.

mcgoldrick_b
2nd February 2008, 12:07 PM
>RD: Absolutely right Brad.
>
> And what about characters on a hex containing a pop of their own
nation? Specifically, I've twice had Beawyn (Northmen) at 3109,
imagining her sitting in a tower prenticing, researching and
spellcasting.
>
> But nooooooooo, the program has her wandering in the wilderness
outside the pop where she gets eaten by a **** spider. For heavens'
sake, this is totally inconsistent with her orders.
>
> If we ever get a second edition, provision should be made to
specify whether characters in a hex containing a pop are inside or
outside the pop.
>
> Richard.

Even more annoying is when playing the dwarves and characters at the
capital get eaten by dragons.

Richard DEVEREUX
2nd February 2008, 12:07 PM
----- Original Message -----
From: mcgoldrick_b
To: mepbmlist (AT) yahoogroups (DOT) com
Sent: Friday, September 27, 2002 10:29 AM
Subject: [mepbmlist] Re: Troops coming out to fight...


>RD: Absolutely right Brad.
>
> And what about characters on a hex containing a pop of their own
nation? Specifically, I've twice had Beawyn (Northmen) at 3109,
imagining her sitting in a tower prenticing, researching and
spellcasting.
>
> But nooooooooo, the program has her wandering in the wilderness
outside the pop where she gets eaten by a **** spider. For heavens'
sake, this is totally inconsistent with her orders.
>
> If we ever get a second edition, provision should be made to
specify whether characters in a hex containing a pop are inside or
outside the pop.
>
> Richard.

Even more annoying is when playing the dwarves and characters at the
capital get eaten by dragons.
RD: Yes indeed! If you are playing Dwarves, you should always, if possible, try to put your characters at mountain pops into an army. Unfortunately it's not always possible!

Richard.




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