View Full Version : Palantir enhancement
Jason Bennett
2nd February 2008, 01:15 PM
It would be great if Palantir would keep track of how many XMLs had been
imported for a given turn, and remind me if turn info was missing. If it
would also keep track of eliminated nations, that'd be better.
jason
--
Jason Bennett, jasonab@...
E pur si muove!
Brad Brunet
2nd February 2008, 01:15 PM
----- Original Message -----
From: "Jason Bennett" <jasonab@...>
> It would be great if Palantir would keep track of how many XMLs had been
> imported for a given turn, and remind me if turn info was missing. If it
> would also keep track of eliminated nations, that'd be better.
And print the turn number on the maps...(see 2 page Maetzing pdf conversion)
And remove those cute "capital flags" when the pop isn't a capital. My
Dragon Lord has flags on his New Capital in Mordor, but his old one, now a
Noldo MT still has them...
And I don't know who said they had a NEast pop on TOP of the compass, I have
one UNDERNEATH. This compass has to go. The map was originally created,
for whatever reason (as we already had enough maps available...?), as the
new "official" MEGames map and was a static gif file. This dynamic and
interactive map has to rid this distraction from the "playing surface".
Brad
Jason Bennett
2nd February 2008, 01:15 PM
Jason Bennett wrote:
> It would be great if Palantir would keep track of how many XMLs had been
> imported for a given turn, and remind me if turn info was missing. If it
> would also keep track of eliminated nations, that'd be better.
>
One other thing: put the game number in the title bar, and the side I'm
playing (free, dark or neutral).
jason
--
Jason Bennett, jasonab@...
E pur si muove!
Middle Earth PBM Games
2nd February 2008, 01:15 PM
I agree - we'll look into getting this done as well.
Clint
>One other thing: put the game number in the title bar, and the side I'm
>playing (free, dark or neutral).
>
> jason
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