Gavinwj
2nd February 2008, 12:18 PM
ME Games Ltd wrote:
>> Personally, I think that MEPBM has far bigger problems to fix than rating
>> players. The issue of drop outs being the biggest...
>
> We don't generally have a problem with this. The major problem we
> presently have is uncommunicative players and missing turns so we offer the
> service of players getting team-mates turns if requested and they think
> that that player will miss the next turn. I think you are talking about
> your own game of WoTR Variant - variant games are harder to fill when
> players drop hence I try to minimise the quantity of such games. Otherwise
> we invariably fill nations quickly when a drop out does occur (usually end
> up with more players asking for the nations than nations available
> actually!) :-)
No, I wasn't talking about the WotR variant, I was talking about virtually
every game I have played in the last few years. Not one single game has
ended with the same players that started it: in the last game (and which was
the final straw for me) I think we were down to four starting players, some
having to lay two positions, when it went belly up. I've been in games where
players quit almost as soon as it started: for some curious reason, this
seemed to coincide with the end of the "free" turns...
Gavin
>> Personally, I think that MEPBM has far bigger problems to fix than rating
>> players. The issue of drop outs being the biggest...
>
> We don't generally have a problem with this. The major problem we
> presently have is uncommunicative players and missing turns so we offer the
> service of players getting team-mates turns if requested and they think
> that that player will miss the next turn. I think you are talking about
> your own game of WoTR Variant - variant games are harder to fill when
> players drop hence I try to minimise the quantity of such games. Otherwise
> we invariably fill nations quickly when a drop out does occur (usually end
> up with more players asking for the nations than nations available
> actually!) :-)
No, I wasn't talking about the WotR variant, I was talking about virtually
every game I have played in the last few years. Not one single game has
ended with the same players that started it: in the last game (and which was
the final straw for me) I think we were down to four starting players, some
having to lay two positions, when it went belly up. I've been in games where
players quit almost as soon as it started: for some curious reason, this
seemed to coincide with the end of the "free" turns...
Gavin