Here's a list of all the artifacts that I know of that provide access to spells. Artifacts with secondary powers that I am not listing are things that provide scrying abilities or bonuses against certain types of creatures.

# Artifact Name Known Properties Alignment Owner Secondary Power
6 Ring of Axardil Command +10 N N. Gondor Access to Teleport
7 Nazguaga Mage +30 E - Access to Dark Summons
15 Tinculin Mage +40 N - Access to Spirit Mastery
17 Horn of Fear Combat + 500 N Dwarves Access to Conjure Mounts
18 Tablets of Dark Mage +15 E - Access to random lost list
19 Staff of Storms Sailing N - Access to Dark Summons
21 Staff of Earth Mastery Mage +20 N - Access to Conjuring Ways
36 Suimbalmynas Mage +20 N - Access to Conjuring Ways
86 Nallagurth Combat + 750 E Witch-King Access to Spirit Mastery
101 E Voronwe Combat + 500 G - Access to Teleport
102 Durin's Axe Combat + 750 N Dwarves Access to Conjuring Ways
133 Dagger of Green Combat + 500 N - Access to Conjuring Ways
135 Elenruth Combat + 750 N - Access to Spirit Mastery
152 Turantir Combat + 500 G - Access to Teleport
168 Ancaruin Combat +2250 G - Access to Teleport
169 Gurthang Combat +2250 E - Access to Spirit Mastery
170 Anguirel Combat +2250 N - Access to Dark Summons
180 Fuinrako Combat +2000 E - Access to Teleport
185 Headband of Sla Mage +10 N - Access to Conjuring Ways
187 The Black Book Mage +10 N - Access to Teleport
188 E Mere Vardo Mage +10 G - Access to Spirit Mastery
189 The Blue Ring Mage +10 E - Access to Spirit Mastery
190 Staff of the Wander Mage +15 G - Access to Teleport